Smells Like Cheese

Xavier Shnaz has been charged with creating the new latest and greatest scent for his employer Proviscous, the premiere perfume and cologne producer in the western world. They want something new, something that emboldens the nostrils, something that makes every woman quiver and every man stand at attention. Using the standard palette of odorous ingredients, he has finely tuned a cornucopia of new and exciting scents, but his superiors were very specific in that they didn’t want him to use any of their existing ingredients in his new fragrances. Xavier has had the darndest time trying to find a way to recreate his scentual designs with new ingredients and it is now officially the last minute. He only has a few meager hours to come up with the scents of the century. As he sat down in his lab chair, defeated, beginning to contemplate his future in retail service, his eyes fell upon the office waste bin…

Game View: Undecided

Setup: Xavier can work at two stations in his fragrancery. At one is the bin containing random smelly objects and the Smellfactorus Centrifuge that can extract and combine the scents of multiple ingredients. Each object that can be taken out of the bin gives off one specific visual effect and/or particle that represents its scent. At the other station is the tray of Xavier’s grand designs. Each design represents its odor visually by giving off and/or displaying a combination of particles and effects. Each of these visual effects correspond to the scent of one specific ingredient in the design.

Goal: Recreate Xavier’s designs using the ingredients you can find in the, ahem, ingredient bin before his supervisor arrives to see his results.

Gameplay: Objects can only be pulled out of the bin at random, and once they are discarded they cannot be retrieved. You must move as quickly as possible to complete all of the designs required, so unintentionally tossing out needed ingredients can be detrimental to your progress. Some smell effects can be harder to identify than others and may be easily mistaken for others if moving too quickly through designs.

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